


Instead of merely racing around collecting goods, the two rabbids must now dodge bombs, attack dogs, and kung fu artists. The humans in the game, angry at having their clothes torn off for the Greater Good, are now actively attacking the Rabbids. As the game progresses however, things get a lot more fun. Humans are relatively passive, and collecting items is no harder than controlling a race car in a racing simulation. If Rayman could be combined with Lair of a Clockwork God, you might get Rabbids Go Home. Collectable stuff is shown with a white circle, and all you have to do is roll over it to collect it. The goal is to collect as much stuff as possible. You control two rabbids, one is pushing a shopping cart, and the other loading it up.
